Holonatomy

Interactive

Sixth semester group project at the QUT Brisbane. The task was to develop an interactive installation for the Quuensland Museum.

The Queensland Museum is a Museum of Natural Science with a very large own collection but limited exhibition space. Out goal was to use current and new technology to give visitors an embodied experience with the exhibits which are often locked behind glass.

Our prototype is a single user version of our complete concept: An installation which is visible and accessible from all sides with a big hologram in the middle. Using their hands, visitors can interact on three sides with the shown model. The model can be rotated, scaled and shown as bones only, with muscles or entirely with skin, hair, feathers or scales.

The prototype was programmed in Processing 3. The hologram was build with a persplex pyramid which reflects the image from a iPad above. The iPad mirrors the image from a Macbook on which the Processing sketch runs. The hologram is controlled with a Leap Motion controller which is located under a persplex pane to ensure the minimal working distance. In contrast to the smartphone holograms which became popular in the last years, our hologram shows the appropiate view from each of the four sides.

The concept was developed in a group of three. I coded and developed the prototype, was responsible for the user interaction and the technical concept.